Just to be clear – Gamification is not in-game advertising |
|
|
While the idea of gamification is new, using games to increase brand recognition and preference isn’t. In-game advertising (IGA) has been around for years, in fact the earliest form of IGA was in the 1978 computer game Adventureland, which inserted a self-promotional advertisement for its next game, Pirate Adventure.The earliest known commercial IGA occurred in 1991 when a spot for Penguin biscuits appeared in James Pond – RoboCod. In-game advertising has been traditionally used to reach specific ‘gamer’ audiences and according to BrandRepublic in a 2009 article, IGA is set to be a $1bn business by 2014.
|
|