Digital Pulse Insights

Just to be clear – Gamification is not in-game advertising



While the idea of gamification is new, using games to increase brand recognition and preference isn’t. In-game advertising (IGA) has been around for years, in fact the earliest form of IGA was in the 1978 computer game Adventureland, which inserted a self-promotional advertisement for its next game, Pirate Adventure.The earliest known commercial IGA occurred in 1991 when a spot for Penguin biscuits appeared in James Pond – RoboCod. In-game advertising has been traditionally used to reach specific ‘gamer’ audiences and  according to BrandRepublic in a 2009 article, IGA is set to be a $1bn business by 2014.

 Subaru and Barack Obama advertising Barack Obama placed his presidential campaign posters in popular games such as Burnout Paradise.

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Subaru improved brand recognition in the US significantly after having one of their cars in Sega Rally, which had the logo placed predominantly on the back of the car.

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